


Some stages are arguably improved over the originals, like Press Garden Zone which tutorials its ice-block mechanic at the beginning. You know how sometimes people run a translator, then run the translation through a translator? That’s Encore Mode. The “new” stages have slightly altered palettes in case you forgot what mode you’re playing, but also new routes and altered level design. After a soul crushingly short Angel Island Zone (seriously, it’s about half a minute long), you’ll partner up with either Ray or Mighty, breaking someone’s heart and beginning your adventure.
#Sonic mania switch review plus#
Encore mode, featuring remixed versions of every stage (and even a brand new minigame), has been added in Plus as well. New modes for getting around in a game that’s all about getting around makes it feel brand new, but that’s not all that’s been added. For $5 as DLC, or $30 as a physical box with a sleeve, reversible cover art, and a wonderful little artbook, there’s little question as to Sonic Mania Plus‘ value. So when I heard about Plus, of course I was excited I’d get to run through familiar levels with new twists and turns, and with two brand new characters. Needless to say, I can now beat Sonic Mania with around twenty extra lives, and I usually blast through it at least once every couple of weeks. When I heard about Mania, it was like hearing my friend’s team won the Superbowl: happy, but more for the fans than anything. I played Sonic the Hedgehog 2 on my uncle’s Genesis at Thanksgivings, died horribly in Aquatic Ruin Zone, and that’s about as far as my fandom roots go. Fast forward to nearly a year later and the new physical release (or DLC if you own the game), Sonic Mania Plus, is here for those of us who still can’t put it down.īut let me clarify: I am not what you’d call a “Sonic fan”. Their efforts and understanding of what makes a good Sonic game made it an all-time classic, and possibly the best in the entire series. When Sonic Mania originally launched on PlayStation 4, Xbox One, Switch, and PC, we gave it a 4.5 out of 5 it felt like SEGA finally decided to stop muddling their fan-favorite franchise and let it breathe in the hands of long time fan Christian Whitehead and company.
