

So you don’t want to lie too early if there’s a chance you’ll be caught in your lie. But be careful on the first and second round, because sometimes during the meetings the logs can get revealed. If you are a personoid it helps to grab the logs early, and depending on how you wanna play it, you can sometimes lie. Some players are impostors, secretly playing as human-looking killer robots intent on betraying the other players.

But when you frequently use a six-pack, you may make the mistake of taking someone's life. First Class Trouble is a party game where players must work together and against each other to survive a disaster. Normally when you do this, it knocks players out for a couple of seconds. As a team you should be utilizing the logs and use process of elimination to determine who the good guys and bad guys are. In First Class Trouble you can pick up up to three bottles which can be equipped and thrown at teammates and enemies. And on the right side inside of an airlock, which requires a player to perform a skill check while someone else grabs the log inside. The third level, there are two logs, one on the left side that requires someone to hold the bridge for another player to walk across. And there should be 2-3 logs on the second level, hidden throughout depending on which level you land on. There’s four potential areas this log might be in - right when you exit your personal rooms, it might be on the wall before you exit the set of doors that leads to the stairs, or on the wall next to the jukebox on the bottom level, inside a small office room that requires two people to open the door, or inside the back room luggage storage that requires a two person skill check. There might be a log on the first level (sometimes there is, sometimes there isn’t). Some of the logs say “these people are in the same faction” meaning they are on the same team. Some of the logs say “one of the following is a personoid” and it will list 3-4 people.

The passenger logs help you to eliminate who is human and who is potentially personoid.
